The Gamer’s Den

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Final Fantasy 16 Is Rated Mature Because It’s More Realistic And Regulations Are Stricter

<p><img src=”https://www.gameinformer.com/sites/default/files/styles/body_default/public/2023/05/31/9e70dca0/mature_header.jpg” width=”800″ height=”450″ alt=”final fantasy xvi 16 mature rating rated game informer exclusive coverage hub” typeof=”foaf:Image” class=”image-style-body-default” /></p> <p>Final Fantasy XVI will be the first mainline-numbered Final Fantasy game with a Mature rating. The presumption might be that developer Creative Business Unit III wanted this game to have more violence to accompany its new …

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Dillon’s Rolling Western studio Vanpool is shutting down

Dillon rolls into the sunset Vanpool Inc. is closing its doors. The Japanese studio, known for both its support work on Nintendo games as well as its own games, such as Dillon’s Rolling Western, has announced it is shutting down. The news was posted on the studio’s official site, saying the team has decided to …

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Final Fantasy 16: Finding The Voices Of Clive And Joshua Rosfield

If you’ve heard Joshua Rosfield, the younger brother of Final Fantasy XVI protagonist Clive Rosfield, in trailers and gameplay, there’s a good chance you find that voice very familiar. That’s because it’s Logan Hannan, the voice of Hugo de Rune from Asobo Studio’s A Plague Tale series.  Logan Hannan – The Voice Of Joshua Rosfield …

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Xbox Game Pass for June adds Amnesia: The Bunker, Chicory, and more

Will you explore the bunker? Another month, another slew of games being added to Xbox Game Pass. Typically games new games are added to the service twice a month, so this is essentially the first wave of games for June. This time there’s a little bit of everything, but the headline game here is certainly …

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Final Fantasy 16’s Combat Director Is Excited To See What Unexpected Things Players Accomplish In Battle

Final Fantasy XVI’s combat is fast, chaotic, and, most importantly, fun. There are plenty of combos to pull off, and in just the small taste of the action during my cover story trip to Square Enix’s Tokyo, Japan, office, I saw so much variance in setting up Clive’s combative abilities that I can’t wait to …

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